Develop fast render #2
1 changed files with 14 additions and 27 deletions
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@ -2,6 +2,7 @@ from EpdAdapter import EpdAdapter, DISPLAY_REFRESH, DATA_START_TRANSMISSION_1
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from settings import display_colours
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from PIL import Image, ImageDraw
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from math import sqrt, pow
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import numpy as np
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class Epd7in5bAdapter (EpdAdapter):
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def __init__ (self):
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@ -40,46 +41,32 @@ class Epd7in5bAdapter (EpdAdapter):
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def get_frame_buffer (self, image):
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buf = [ 0x00 ] * int(self.height * self.width / 4)
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image_rgb = image
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imwidth, imheight = image_rgb.size
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imwidth, imheight = image.size
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if imwidth != self.height or imheight != self.width:
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raise ValueError('Image must be same dimensions as display \
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({0}x{1}).' .format(self.height, self.width))
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image_buf = self.__prepare_image__(image)
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for x in range(self.width):
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for y in range(self.height):
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# Set the bits for the column of pixels at the current
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# position.
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pixel = image_rgb.getpixel((y, x))
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color = self.__get_color__(pixel)
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if color is 'white':
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if image_buf[x, y, 1] == 255: #White
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buf[int((y + x * self.height) / 4)] |= 0xC0 >> (y % 4 * 2)
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elif color is 'black':
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elif image_buf[x, y, 0] == 0: #Black
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buf[int((y + x * self.height) / 4)] &= ~(0xC0 >> (y % 4 * 2))
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if color is 'red':
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else: #Red
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buf[int((y + x * self.height) / 4)] &= ~(0xC0 >> (y % 4 * 2))
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buf[int((y + x * self.height) / 4)] |= 0x40 >> (y % 4 * 2)
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return buf #due to python2 -> python3, int had to be added in 'get_frame
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#_buffer
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return buf
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def __get_color__ (self, pixel):
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color_percent = self.__get_color_percentage__(pixel)
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brightness = self.__brightness__(pixel)
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if brightness > 240:
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return 'white'
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elif color_percent[0] > 35:
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return 'red'
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else:
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return 'black'
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def __get_color_percentage__ (self, pixel):
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sum = pixel[0] + pixel[1] + pixel[2]
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if sum is 0:
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return (0,0,0)
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return (pixel[0] / sum * 100, pixel[1] / sum * 100, pixel[2] / sum * 100)
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def __brightness__ (self, pixel):
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return (pixel[0] + pixel[1] + pixel[2]) / 3
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def __prepare_image__(self, image):
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buffer = np.array(image)
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r,g = buffer[:,:,0], buffer[:,:,1]
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buffer[np.logical_and(r > 240, g > 240)] = [255,255,255]
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buffer[r > g] = [255,0,0]
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buffer[r != 255] = [0,0,0]
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return buffer
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def calibrate (self):
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for _ in range(2):
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