cloudy-raytracer/light/pointlight.h

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2022-11-11 14:39:48 +01:00
#ifndef POINTLIGHT_H
#define POINTLIGHT_H
#include "light/light.h"
class PointLight : public Light {
public:
PointLight(Vector3d const &position, float intensity, Color const &color = Color(1, 1, 1));
// Set
void setPosition(Vector3d const &position) { this->position = position; }
// Light functions
Illumination illuminate(Scene const &scene, Ray const &ray) const override;
protected:
Vector3d position;
};
#endif