22 lines
422 B
C
22 lines
422 B
C
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#ifndef CG1_TRACER_DEPTHSHADER_H
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#define CG1_TRACER_DEPTHSHADER_H
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#include "shader/shader.h"
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class DepthShader : public Shader {
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public:
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DepthShader(Color const &nearColor = Color(1, 1, 1), Color const &farColor = Color(0, 0, 0));
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// Shader functions
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Color shade(Scene const &scene, Ray const &ray) const override;
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private:
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Color nearColor;
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Color farColor;
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};
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#endif //CG1_TRACER_DEPTHSHADER_H
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