cloudy-raytracer/primitive/box.h

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2022-11-11 14:39:48 +01:00
#ifndef BOX_H
#define BOX_H
#include "primitive/primitive.h"
class Box : public Primitive {
public:
// Constructor
Box(std::shared_ptr<Shader> const &shader);
Box(Vector3d const &center, Vector3d const &size, std::shared_ptr<Shader> const &shader);
// Set
void setCenter(Vector3d const &center) { this->center = center; }
void setSize(Vector3d const &size) { this->size = size; }
// Primitive functions
bool intersect(Ray &ray) const override;
// Bounding box
float minimumBounds(int dimension) const override;
float maximumBounds(int dimension) const override;
protected:
Vector3d center;
Vector3d size;
};
#endif