22 lines
367 B
C
22 lines
367 B
C
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#ifndef RENDERER_H
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#define RENDERER_H
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#include "common/texture.h"
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// Forward declarations
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class Camera;
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class Scene;
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class Renderer {
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public:
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// Constructor / Destructor
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Renderer() = default;
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virtual ~Renderer() = default;
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// Render functions
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virtual Texture renderImage(Scene const &scene, Camera const &camera, int width, int height) = 0;
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};
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#endif
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