scene to view our effects
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@ -37,6 +37,9 @@ endif()
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# Executables
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# Executables
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add_executable(beautifulScene beautifulScene.cpp)
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target_link_libraries(beautifulScene tracey)
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add_executable(tracey_ex1 homeworkMains/ex1.cpp)
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add_executable(tracey_ex1 homeworkMains/ex1.cpp)
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target_link_libraries(tracey_ex1 tracey)
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target_link_libraries(tracey_ex1 tracey)
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20
beautifulScene.cpp
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20
beautifulScene.cpp
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@ -0,0 +1,20 @@
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#include <scene/simplescene.h>
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#include <camera/perspectivecamera.h>
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int main()
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{
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SimpleScene scene;
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// Set up the camera
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PerspectiveCamera camera;
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camera.setFovAngle(90.0f);
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camera.setPosition(Vector3d(0.0f, 0.0f, -10.0f));
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camera.setForwardDirection(Vector3d(0.0f, 0.0f, 1.0f));
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camera.setUpDirection(Vector3d(0.0f, 1.0f, 0.0f));
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return 0;
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}
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