Removed code duplicates

This commit is contained in:
Maximilian Giller 2022-12-14 03:51:11 +01:00
parent 78b0a4f455
commit eeed0e23a7

View file

@ -56,12 +56,14 @@ Color Texture::color(float u, float v, bool interpolate) const {
color = this->getPixelAt(int(roundf(u * this->width())), int(roundf(v * this->height())));
} else {
// IMPLEMENT bilinear interpolation
float x1 = std::floor(u * this->width());
float x2 = std::ceil(u * this->width());
float y1 = std::floor(v * this->height());
float y2 = std::ceil(v * this->height());
float x = u * this->width();
float x1 = std::floor(x);
float x2 = std::ceil(x);
float y = v * this->height();
float y1 = std::floor(y);
float y2 = std::ceil(y);
Color x1y1 = this->getPixelAt(static_cast<int>(x1), static_cast<int>(y1));
Color x2y1 = this->getPixelAt(static_cast<int>(x2), static_cast<int>(y1));
Color x1y2 = this->getPixelAt(static_cast<int>(x1), static_cast<int>(y2));