updated grading
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Hausaufgabenpunkte_Gruppe_12.csv
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Hausaufgabenpunkte_Gruppe_12.csv
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Gruppe,Vorname,Name,1.1 Primary Ray Camera (30),1.2 Ray Surface Intersect (50),1.3 Ray Tracing (20),2.1 Ray Surface Intersect II (5),2.2 Primitive Normals (10),2.3 Refraction (25),2.4 Mirror Shader (20),2.5 Shadow Ray + Point Lights (40),3.1 Ambient Light (5),3.2 Spot Lights (30),3.3 Obj Loader (45),3.4 Bounding Boxes (20),4.1 Lambert Shader (10),4.2 Phong Shader (20),4.3 Cook-Torrance Shader (30),4.4 BRDF Shader (30),4.5 Smooth Triangles (10)
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12,Maximilian,Giller,30,50,20,5,5,0,0,0,5,30,0,0,10,20,30,30,10
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12,Tobias,Göger,30,50,20,5,5,0,0,0,5,30,45,20,10,20,30,30,10
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12,Arvid,Schröder,30,50,20,5,5,0,0,0,5,30,45,20,10,20,30,30,10
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12,Marcel,Gädke,30,50,20,5,5,0,0,0,5,30,45,20,10,20,30,30,10
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