m.gaedke
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65810ae975
|
BRDF shader works better now but stil not correct
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2022-12-01 20:28:21 +01:00 |
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Tobias
|
aac668b094
|
Beckmann distribution changed. It's working now, but maybe too good??
|
2022-12-01 11:43:10 +01:00 |
|
Tobias
|
ca47d4a84b
|
Math cleanup.
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2022-12-01 11:15:34 +01:00 |
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Tobias
|
373ebda28d
|
Merge branch 'master' of git.cg.cs.tu-bs.de:CG1_WS2223/group_12
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2022-11-30 21:02:42 +01:00 |
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Tobias
|
958b086de8
|
Phong fixed.
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2022-11-30 20:30:58 +01:00 |
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arvid schröder
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87776acc42
|
added direction filter, leads to new oddities
|
2022-11-30 18:35:59 +01:00 |
|
arvid schröder
|
8c0f4db798
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Merge branch 'master' into multithread_renderer
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2022-11-30 18:14:30 +01:00 |
|
arvid schröder
|
8b7ed9626f
|
Fixed matrix math
|
2022-11-30 17:29:04 +01:00 |
|
arvid schröder
|
884647ce4b
|
Merge branch 'master' into multithread_renderer
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2022-11-29 13:16:08 +01:00 |
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arvid schröder
|
f44de665e0
|
Added WIP implementation
|
2022-11-29 13:15:48 +01:00 |
|
arvid schröder
|
d26e59155d
|
Merge branch 'master' into multithread_renderer
|
2022-11-29 00:58:17 +01:00 |
|
arvid schröder
|
e0038838d4
|
Arbitrary changes
|
2022-11-29 00:56:08 +01:00 |
|
arvid schröder
|
71502fe38b
|
Updated CookTorrance
|
2022-11-28 23:51:33 +01:00 |
|
arvid schröder
|
2e1b66f1fe
|
Merge branch 'master' into multithread_renderer
|
2022-11-28 20:55:41 +01:00 |
|
arvid schröder
|
992808b82d
|
Added WIP implementation for cooktorrance
|
2022-11-28 20:55:22 +01:00 |
|
arvid schröder
|
77bb2835cd
|
Added Smooth Triangles
|
2022-11-28 20:55:07 +01:00 |
|
arvid schröder
|
4e3843a2fc
|
Added WIP Phong implementation
|
2022-11-28 20:24:29 +01:00 |
|
arvid schröder
|
9dcbefe5a5
|
Added simplistic lambert implementation
|
2022-11-28 19:15:34 +01:00 |
|
arvid schröder
|
5ff15eec2d
|
Merge branch 'master' into multithread_renderer
|
2022-11-25 15:09:53 +01:00 |
|
arvid schröder
|
d00599ced6
|
fixed botched merge
|
2022-11-25 15:09:05 +01:00 |
|
arvid schröder
|
d077b8981c
|
Merge remote-tracking branch 'base/master'
|
2022-11-25 15:03:11 +01:00 |
|
jp
|
668e73ba36
|
added ex04 task
|
2022-11-25 14:58:29 +01:00 |
|
jp
|
a1f7c25ecd
|
added ex03 solution
|
2022-11-25 14:57:39 +01:00 |
|
arvid schröder
|
31b17da221
|
added advanced normal calculation
|
2022-11-25 13:22:14 +01:00 |
|
arvid schröder
|
f0a7cffc39
|
added very basic multithreading to renderer
|
2022-11-23 15:42:21 +01:00 |
|
m.gaedke
|
41ae90b1b5
|
Spotlight added
|
2022-11-22 15:17:41 +01:00 |
|
arvid schröder
|
0a905edf0c
|
Moved code to correct files
|
2022-11-21 17:48:20 +01:00 |
|
arvid schröder
|
3b2bffb3da
|
Added bounds checking
|
2022-11-21 17:20:15 +01:00 |
|
arvid schröder
|
01c4b95c56
|
Fixed checking only first intersection
|
2022-11-21 17:02:21 +01:00 |
|
arvid schröder
|
ed9c300d77
|
added objects
|
2022-11-21 15:49:53 +01:00 |
|
m.gaedke
|
7be006ff05
|
Ambientlight implemented
|
2022-11-21 13:30:17 +01:00 |
|
arvid schröder
|
e032f1fa03
|
Merge remote-tracking branch 'base/master'
|
2022-11-19 16:37:29 +01:00 |
|
jp
|
8453d265e0
|
added ex03 task
|
2022-11-18 11:49:36 +01:00 |
|
jp
|
8b8a53dde6
|
added ex02 solution
|
2022-11-18 11:43:53 +01:00 |
|
arvid schröder
|
70963aaf71
|
Fixed some major mathematical errors
|
2022-11-17 22:27:10 +01:00 |
|
arvid schröder
|
37753f96af
|
Removed superfluous normalizations
|
2022-11-17 22:26:43 +01:00 |
|
arvid schröder
|
8e14f3ccae
|
Revert accidentally changing the path to file
|
2022-11-17 20:45:37 +01:00 |
|
arvid schröder
|
55355ad68d
|
Merge refractionshader
|
2022-11-17 20:34:37 +01:00 |
|
arvid schröder
|
43f44fb418
|
simple shadow implementation and miscellaneous conversion changes
|
2022-11-17 20:28:23 +01:00 |
|
arvid schröder
|
1d7e01f424
|
WIP reflection implementation
|
2022-11-17 19:22:30 +01:00 |
|
Tobias
|
b2788a2291
|
refractionshader Snells Law done, Fresnel missing.
|
2022-11-17 17:45:26 +01:00 |
|
|
e20d852d53
|
Merge branch 'master' of git.cg.cs.tu-bs.de:CG1_WS2223/group_12
|
2022-11-17 17:43:14 +01:00 |
|
|
8bd8d4acb0
|
Adds recursion exit for mirror shader
|
2022-11-17 17:41:50 +01:00 |
|
Tobias
|
3d1ef91931
|
Triangle normal calculated.
|
2022-11-17 17:34:34 +01:00 |
|
Tobias
|
e168bb7b77
|
Sphere normal indentation fixed.
|
2022-11-17 17:34:17 +01:00 |
|
|
6674549b18
|
Adds basic bounce count edit function
|
2022-11-17 17:22:37 +01:00 |
|
|
8fd79c04ab
|
Implements shadow shader
|
2022-11-17 17:07:18 +01:00 |
|
|
53966ad869
|
Fixes box collision condition to fix mirror effect
|
2022-11-17 16:55:18 +01:00 |
|
|
4458492a42
|
Fixes return value for box collision
|
2022-11-17 16:49:04 +01:00 |
|
|
1531a0f2c7
|
Adds normals for sphere and triangle
|
2022-11-17 16:16:32 +01:00 |
|