#ifndef PHONGSHADER_H #define PHONGSHADER_H #include "shader/shader.h" class PhongShader : public Shader { public: // Constructor PhongShader(Color const &diffuseColor, float diffuseCoefficient, Color const &specularColor, float specularCoefficient, float shininessExponent); // Shader functions Color shade(Scene const &scene, Ray const &ray) const override; private: Color diffuseColor; float diffuseCoefficient; Color specularColor; float specularCoefficient; float shininessExponent; }; #endif