cloudy-raytracer/renderer/superrenderer.h
2023-01-22 13:15:01 +01:00

30 lines
884 B
C++

#ifndef SUPERRENDERER_H
#define SUPERRENDERER_H
#include "renderer/renderer.h"
#include <atomic>
class SuperRenderer : public Renderer {
static void renderThread(const Scene *scene, Camera const *camera, Texture *image, int width, int widthStep,
int widthOffset, int height, int heightStep, int heightOffset, std::atomic<int> *k,
int const stepSize, int superSamplingFactor);
public:
// Constructor / Destructor
SuperRenderer() = default;
~SuperRenderer() override = default;
// Get
int superSamplingFactor() { return this->superSamplingFactor_; }
// Set
void setSuperSamplingFactor(int factor) { this->superSamplingFactor_ = factor; }
// Render functions
Texture renderImage(Scene const &scene, Camera const &camera, int width, int height) override;
private:
int superSamplingFactor_ = 2;
};
#endif