21 lines
652 B
C++
21 lines
652 B
C++
#ifndef SIMPLERENDERER_H
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#define SIMPLERENDERER_H
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#include <atomic>
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#include "renderer/renderer.h"
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class SimpleRenderer : public Renderer {
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static void renderThread(const Scene *scene, Camera const *camera, Texture *image, int width, int widthStep,
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int widthOffset, int height, int heightStep, int heightOffset, std::atomic<int> *k,
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int const stepSize);
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public:
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// Constructor / Destructor
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SimpleRenderer() = default;
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~SimpleRenderer() override = default;
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// Render functions
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Texture renderImage(Scene const &scene, Camera const &camera, int width, int height) override;
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};
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#endif
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