holesome/src/game/physics/map_player.hpp

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#ifndef HOLESOME_MAP_PLAYER_HPP
#define HOLESOME_MAP_PLAYER_HPP
#include <box2d/box2d.h>
#include "../player/player.hpp"
struct MapPlayer
{
Player *player;
b2Body *body;
MapPlayer(Player *player, b2Body *body) : player(player), body(body) {}
};
#endif //HOLESOME_MAP_PLAYER_HPP