18 lines
296 B
C++
18 lines
296 B
C++
|
#ifndef HOLESOME_MAP_PLAYER_HPP
|
||
|
#define HOLESOME_MAP_PLAYER_HPP
|
||
|
|
||
|
|
||
|
#include <box2d/box2d.h>
|
||
|
#include "../player/player.hpp"
|
||
|
|
||
|
struct MapPlayer
|
||
|
{
|
||
|
Player *player;
|
||
|
b2Body *body;
|
||
|
|
||
|
MapPlayer(Player *player, b2Body *body) : player(player), body(body) {}
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif //HOLESOME_MAP_PLAYER_HPP
|