Small improvement
This commit is contained in:
parent
e8c9a14199
commit
16ddfaa942
1 changed files with 1 additions and 1 deletions
|
@ -81,7 +81,7 @@ float Player::getWorldRadius() const
|
||||||
sf::Vector2f Player::getIsoSize() const
|
sf::Vector2f Player::getIsoSize() const
|
||||||
{
|
{
|
||||||
// TODO: For some reason, the player is a little to narrow. This fixes it.
|
// TODO: For some reason, the player is a little to narrow. This fixes it.
|
||||||
const float fixFactor = 1.4f;
|
const float fixFactor = sqrt(2);
|
||||||
float width = radiusInWorld * 2.f * WORLD_TO_ISO_SCALE * fixFactor;
|
float width = radiusInWorld * 2.f * WORLD_TO_ISO_SCALE * fixFactor;
|
||||||
return {width, width * ISOMETRIC_SKEW};
|
return {width, width * ISOMETRIC_SKEW};
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue