Removed temporary testing setup
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e8319fd6b9
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1c98c75cf9
2 changed files with 1 additions and 27 deletions
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@ -32,28 +32,3 @@ void Collectable::setSprite(const std::string &spriteName)
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// Set half size offset of coordinates
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// Set half size offset of coordinates
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coordinates->move(IsometricCoordinates(0, -sizeWidth / 2.f, 0));
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coordinates->move(IsometricCoordinates(0, -sizeWidth / 2.f, 0));
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}
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}
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void Collectable::update()
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{
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GameObject::update();
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// TODO: Remove this
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if (InputMapper::getInstance()->getInputIdentities().empty())
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{
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return;
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}
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std::shared_ptr<InputIdentity> inputIdentity = InputMapper::getInstance()->getInputIdentity(
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InputDeviceGroup::KEYBOARD_WASD);
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// Rotate based on grow/shrink input
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if (inputIdentity->isPerformingAction(GameAction::GROW))
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{
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angle += 10.f;
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} else if (inputIdentity->isPerformingAction(GameAction::SHRINK))
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{
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angle -= 10.f;
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}
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setRotation(angle);
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}
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@ -13,14 +13,13 @@ public:
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void setRotation(float angle);
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void setRotation(float angle);
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void update() override;
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float getDepth() const;
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float getDepth() const;
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int getId() const
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int getId() const
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{
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{
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return collectableId;
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return collectableId;
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}
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}
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private:
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private:
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int collectableId = 0;
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int collectableId = 0;
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static inline int collectableCount = 0;
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static inline int collectableCount = 0;
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