Extracted speed property
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2 changed files with 3 additions and 1 deletions
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@ -22,7 +22,7 @@ void Player::update()
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}
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auto moveDirection = input->direction.asIsometricVector();
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auto moveDelta = moveDirection * 30.0f * FRAME_TIME.asSeconds();
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auto moveDelta = moveDirection * speed * FRAME_TIME.asSeconds();
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coordinates.move(moveDelta);
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circle->coordinates.set(coordinates);
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}
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@ -22,6 +22,8 @@ public:
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TrackableState getTrackableState() const override;
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float speed = 30.0f;
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private:
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CircleObject *circle;
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std::shared_ptr<InputIdentity> input;
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