Fullscreen by default
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1 changed files with 1 additions and 1 deletions
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@ -36,7 +36,7 @@ void loadAllFonts()
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void runGame()
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void runGame()
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{
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{
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LOG(INFO) << "Starting game ...";
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LOG(INFO) << "Starting game ...";
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auto game = GameFactory::createWindowed(GAME_NAME);
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auto game = GameFactory::createFullscreen(GAME_NAME);
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game->showJoinScreen();
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game->showJoinScreen();
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game->run();
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game->run();
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