Fixed skin assignment
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1 changed files with 0 additions and 2 deletions
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@ -34,8 +34,6 @@ void PlayerCollection::addPlayer(const std::shared_ptr<Player> &player)
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void PlayerCollection::clear()
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void PlayerCollection::clear()
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{
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{
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takenSkinIndices.clear();
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newPlayerBuffer.clear();
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newPlayerBuffer.clear();
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removedPlayerBuffer.clear();
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removedPlayerBuffer.clear();
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