Added multiple spawn points to level
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1 changed files with 4 additions and 1 deletions
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@ -8,7 +8,10 @@
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#define INITIAL_LEVEL "default"
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std::map<std::string, LevelConfig> const all_levels = {
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{"default", LevelConfig("Default", {{0, 0}}, {
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{"default", LevelConfig("Default", {{0, 0},
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{18, 18},
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{0, 18},
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{18, 0}}, {
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CollectableInLevel("box", {5, 5})
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},
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{
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