Commit graph

14 commits

Author SHA1 Message Date
24963b2d0a Fixed bug in calculating sprite offset for collectables 2023-06-30 20:57:28 +02:00
b5d7dfede9 Fixed and expanded coordinate system, and some more physics WIP 2023-06-29 21:26:30 +02:00
Maximilian Giller
ad5a6731a3 Sync commit 2023-06-28 16:57:13 +02:00
8034b9164d Sync commit 2023-06-28 01:13:10 +02:00
27b6e1b324 First tile map properly working 2023-06-17 19:48:51 +02:00
414f3b79fc Improved map wallout, fixed spawned player in wall glitch and now actually rendering collectables. Player handling has also been reworked 2023-06-13 21:59:50 +02:00
d3e6e35c9b Fixed exception thats thrown on destruction of game. Made game objects shared pointers 2023-06-13 19:04:38 +02:00
88f19ae5e4 Added Collectables collections and other scaffolding required for further development 2023-06-12 21:02:04 +02:00
12b73c00ba Properly implemented grid coordinates 2023-06-11 15:54:05 +02:00
4b96f4f9be Made player radius dynamic 2023-06-11 15:18:22 +02:00
b3d793cb9f Fixed world borders not being aligned properly 2023-06-10 18:53:57 +02:00
041a565ae1 Player size now correlated to world size 2023-06-10 18:51:23 +02:00
37ede84344 Player now colliding with map properly and other small adjustments 2023-06-10 15:24:03 +02:00
916050153a Implemented Level concept and scaffolding for map simulation 2023-06-10 14:48:16 +02:00