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24963b2d0a
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Fixed bug in calculating sprite offset for collectables
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2023-06-30 20:57:28 +02:00 |
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b5d7dfede9
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Fixed and expanded coordinate system, and some more physics WIP
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2023-06-29 21:26:30 +02:00 |
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Maximilian Giller
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ad5a6731a3
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Sync commit
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2023-06-28 16:57:13 +02:00 |
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8034b9164d
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Sync commit
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2023-06-28 01:13:10 +02:00 |
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27b6e1b324
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First tile map properly working
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2023-06-17 19:48:51 +02:00 |
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414f3b79fc
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Improved map wallout, fixed spawned player in wall glitch and now actually rendering collectables. Player handling has also been reworked
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2023-06-13 21:59:50 +02:00 |
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d3e6e35c9b
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Fixed exception thats thrown on destruction of game. Made game objects shared pointers
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2023-06-13 19:04:38 +02:00 |
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88f19ae5e4
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Added Collectables collections and other scaffolding required for further development
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2023-06-12 21:02:04 +02:00 |
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12b73c00ba
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Properly implemented grid coordinates
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2023-06-11 15:54:05 +02:00 |
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4b96f4f9be
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Made player radius dynamic
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2023-06-11 15:18:22 +02:00 |
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b3d793cb9f
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Fixed world borders not being aligned properly
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2023-06-10 18:53:57 +02:00 |
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041a565ae1
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Player size now correlated to world size
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2023-06-10 18:51:23 +02:00 |
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37ede84344
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Player now colliding with map properly and other small adjustments
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2023-06-10 15:24:03 +02:00 |
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916050153a
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Implemented Level concept and scaffolding for map simulation
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2023-06-10 14:48:16 +02:00 |
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