Commit graph

15 commits

Author SHA1 Message Date
7703128749 Fixed game flow from winning to restarting 2023-07-10 00:18:38 +02:00
15c9632941 Implemented join screen 2023-07-09 23:51:34 +02:00
241d8119ce Added consumption and countdown 2023-07-09 21:24:50 +02:00
Maximilian Giller
762b163655 YES BABY! HOLESSSSSSSS~ Fixed the realised that the coordinate system for the simulation cannot be skewed. Now keeping the proper proportions in diagonal world coordinates 2023-07-05 11:36:28 +02:00
b457c33a72 FIRST WORKING HOLES!!!! WOW! 2023-07-05 01:06:57 +02:00
a5ceecd2a4 Implemented ground framework for collectables simulation 2023-07-03 01:16:44 +02:00
24963b2d0a Fixed bug in calculating sprite offset for collectables 2023-06-30 20:57:28 +02:00
Maximilian Giller
cf6ab330c6 Added multiple spawn points to level 2023-06-22 23:33:45 +02:00
4a44a41c80 Implemented gradient sky 2023-06-20 21:54:59 +02:00
66cc4fcb5f Hiding debug render elements 2023-06-17 21:25:33 +02:00
27b6e1b324 First tile map properly working 2023-06-17 19:48:51 +02:00
207a31d3d0 Initial attempts 2023-06-15 23:24:09 +02:00
88f19ae5e4 Added Collectables collections and other scaffolding required for further development 2023-06-12 21:02:04 +02:00
12b73c00ba Properly implemented grid coordinates 2023-06-11 15:54:05 +02:00
916050153a Implemented Level concept and scaffolding for map simulation 2023-06-10 14:48:16 +02:00