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7703128749
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Fixed game flow from winning to restarting
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2023-07-10 00:18:38 +02:00 |
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15c9632941
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Implemented join screen
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2023-07-09 23:51:34 +02:00 |
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241d8119ce
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Added consumption and countdown
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2023-07-09 21:24:50 +02:00 |
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Maximilian Giller
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762b163655
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YES BABY! HOLESSSSSSSS~ Fixed the realised that the coordinate system for the simulation cannot be skewed. Now keeping the proper proportions in diagonal world coordinates
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2023-07-05 11:36:28 +02:00 |
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b457c33a72
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FIRST WORKING HOLES!!!! WOW!
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2023-07-05 01:06:57 +02:00 |
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a5ceecd2a4
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Implemented ground framework for collectables simulation
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2023-07-03 01:16:44 +02:00 |
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24963b2d0a
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Fixed bug in calculating sprite offset for collectables
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2023-06-30 20:57:28 +02:00 |
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Maximilian Giller
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cf6ab330c6
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Added multiple spawn points to level
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2023-06-22 23:33:45 +02:00 |
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4a44a41c80
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Implemented gradient sky
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2023-06-20 21:54:59 +02:00 |
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66cc4fcb5f
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Hiding debug render elements
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2023-06-17 21:25:33 +02:00 |
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27b6e1b324
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First tile map properly working
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2023-06-17 19:48:51 +02:00 |
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207a31d3d0
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Initial attempts
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2023-06-15 23:24:09 +02:00 |
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88f19ae5e4
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Added Collectables collections and other scaffolding required for further development
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2023-06-12 21:02:04 +02:00 |
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12b73c00ba
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Properly implemented grid coordinates
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2023-06-11 15:54:05 +02:00 |
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916050153a
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Implemented Level concept and scaffolding for map simulation
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2023-06-10 14:48:16 +02:00 |
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