Commit graph

18 commits

Author SHA1 Message Date
851e591c3c Implemented procedural world generation 2023-07-10 01:46:58 +02:00
15c9632941 Implemented join screen 2023-07-09 23:51:34 +02:00
24cc3cfd6b Implemented basic winner screen 2023-07-09 21:56:14 +02:00
241d8119ce Added consumption and countdown 2023-07-09 21:24:50 +02:00
Maximilian Giller
1aae9e6cb6 Basic multiplayer view scaffolding 2023-06-21 16:05:11 +02:00
aa288edd69 Implemented frame counter 2023-06-17 20:47:09 +02:00
d3e6e35c9b Fixed exception thats thrown on destruction of game. Made game objects shared pointers 2023-06-13 19:04:38 +02:00
916050153a Implemented Level concept and scaffolding for map simulation 2023-06-10 14:48:16 +02:00
Maximilian Giller
b3c129e356 Basic trackable view 2023-05-24 14:00:51 +02:00
Maximilian Giller
ddea927ce0 Input Identities added and basic controller support 2023-05-17 14:13:39 +02:00
Maximilian Giller
1b5bc82c1c Basic user controlled world view 2023-05-10 11:03:14 +02:00
7b0560f6fd Global static input handling 2023-05-08 18:20:55 +02:00
adc2246bb7 Input handling structure and tested isometric plane rendering 2023-05-07 12:27:11 +02:00
bc0ad0b9bc Handling window resize and fixed spelling 2023-05-04 23:01:27 +02:00
Maximilian Giller
1aea157aa1 Simplified game structure and back to a working state 2023-05-03 15:31:52 +02:00
7cb2fd2e24 Removed unnecessary Renderer abstraction 2023-04-28 22:59:24 +02:00
Maximilian Giller
e19972ae7c Yikes, very convoluted game structure 2023-04-27 23:05:19 +02:00
Maximilian Giller
5d645e5d70 Some progress on basic structures 2023-04-26 22:48:15 +02:00