Commit graph

15 commits

Author SHA1 Message Date
d2a06324c9 Overhauled input system to support Game actions for buttons. Linked box2d as well 2023-06-08 00:54:01 +02:00
fd723a9689 Implemented parent/child structure for game objects 2023-05-30 02:13:10 +02:00
Maximilian Giller
b3c129e356 Basic trackable view 2023-05-24 14:00:51 +02:00
875fab8c46 Adds player spawner and greatly improves input identity handling 2023-05-20 00:10:03 +02:00
Maximilian Giller
ddea927ce0 Input Identities added and basic controller support 2023-05-17 14:13:39 +02:00
Maximilian Giller
f9c592b6e0 Fixed directions being inverted. Now differentiating between screen and conventional direction vector 2023-05-14 22:23:25 +02:00
Maximilian Giller
1b5bc82c1c Basic user controlled world view 2023-05-10 11:03:14 +02:00
7b0560f6fd Global static input handling 2023-05-08 18:20:55 +02:00
adc2246bb7 Input handling structure and tested isometric plane rendering 2023-05-07 12:27:11 +02:00
bc0ad0b9bc Handling window resize and fixed spelling 2023-05-04 23:01:27 +02:00
Maximilian Giller
1aea157aa1 Simplified game structure and back to a working state 2023-05-03 15:31:52 +02:00
d55e3fd138 Added examples from older games 2023-05-03 01:33:14 +02:00
7cb2fd2e24 Removed unnecessary Renderer abstraction 2023-04-28 22:59:24 +02:00
Maximilian Giller
e19972ae7c Yikes, very convoluted game structure 2023-04-27 23:05:19 +02:00
Maximilian Giller
5d645e5d70 Some progress on basic structures 2023-04-26 22:48:15 +02:00