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12b73c00ba
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Properly implemented grid coordinates
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2023-06-11 15:54:05 +02:00 |
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4b96f4f9be
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Made player radius dynamic
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2023-06-11 15:18:22 +02:00 |
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f778e702e4
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Implemented texture ressource management, sprites, animated sprite sheets and scaffoling for collectables
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2023-06-03 19:33:41 +02:00 |
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36f6a5e22d
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Implemented parent/child relationships for coordinates
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2023-05-29 21:39:18 +02:00 |
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Maximilian Giller
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f9c592b6e0
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Fixed directions being inverted. Now differentiating between screen and conventional direction vector
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2023-05-14 22:23:25 +02:00 |
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Maximilian Giller
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1017fee4d3
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Improved directions systems and made basic player movable
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2023-05-10 14:51:09 +02:00 |
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4dc9702747
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Simple setup for grid debug rendering
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2023-05-03 23:46:41 +02:00 |
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c1dfe5c80e
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Improved coordinate handling
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2023-05-03 01:32:51 +02:00 |
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Maximilian Giller
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e19972ae7c
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Yikes, very convoluted game structure
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2023-04-27 23:05:19 +02:00 |
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