#ifndef HOLESOME_TILEMAP_HPP #define HOLESOME_TILEMAP_HPP #include #include #include #include "../../game/game_object.h" #include "tileset.hpp" class TileMap : public GameObject { public: TileMap(const std::shared_ptr& tileSet, std::vector> tiles); void createTileAtGridPosition(const std::shared_ptr& sprite, GridCoordinates coordinates); }; #endif //HOLESOME_TILEMAP_HPP