#ifndef HOLESOME_CIRCLE_OBJECT_H #define HOLESOME_CIRCLE_OBJECT_H #include #include #include "../game/game.h" class CircleObject : public GameObject { public: CircleObject(int radius, sf::Color color); void draw(sf::RenderWindow *window) const override; void update() override; int getRadius() const; private: int radius; sf::Color color; }; #endif //HOLESOME_CIRCLE_OBJECT_H