#ifndef HOLESOME_CIRCLE_OBJECT_H #define HOLESOME_CIRCLE_OBJECT_H #include "../game/game_object.h" #include class CircleObject : public GameObject { public: CircleObject(int radius, sf::Color color); void draw(sf::RenderWindow *window) const override; void update() override; private: int radius; sf::Color color; }; #endif //HOLESOME_CIRCLE_OBJECT_H