#ifndef HOLESOME_FRAME_COUNTER_HPP #define HOLESOME_FRAME_COUNTER_HPP #include class FrameCounter { public: void reset(); void addFrame(); unsigned int getFps() const; bool printFpsInConsole = true; private: sf::Clock clock; sf::Time timeSinceLastFpsUpdate = sf::Time::Zero; unsigned int liveFrameCount = 0; unsigned int lastFps = 0; }; #endif //HOLESOME_FRAME_COUNTER_HPP