#include #include #include "logging/easylogging++.h" #include "game/game_factory.hpp" #include "debug/grid_debug_layer.h" INITIALIZE_EASYLOGGINGPP int main(int argc, char *argv[]) { START_EASYLOGGINGPP(argc, argv); auto game = GameFactory::createWindowed("Holesome"); game->addGameObject(new GridDebugLayer(0, 50, 0, 50)); game->run(); }