# Holesome - ToDos ## Next - Player spawns initially at (0,0) and almost fails to jump to target spawn ## Bugs - Player disconnect in multiplayer sometimes targeting disconnected player or something like that ## High priority - Procedural level generation - Physics - Damage other players on contact - Players-join-screen before the game starts - Game over screen - Proper player graphics - Collectables with graphics ## Low priority - Score - Player actions like shrinking hole or throwing bomb - Menu - Sound