holesome/src/game/collectables/collectable_factory.cpp

12 lines
398 B
C++

#include "collectable_factory.hpp"
std::shared_ptr<Collectable> CollectableFactory::createFromInLevelConfig(const CollectableInLevel &config)
{
auto collectableConfig = config.collectableConfig;
auto collectable = std::make_shared<Collectable>();
collectable->coordinates->setGrid(config.position);
collectable->setSprite(collectableConfig.spriteName);
return collectable;
}