holesome/src
2023-07-11 02:38:02 +02:00
..
coordinates Fixed occlusion 2023-07-09 04:06:29 +02:00
debug Added Collectables collections and other scaffolding required for further development 2023-06-12 21:02:04 +02:00
game Fixed skin assignment 2023-07-11 02:25:31 +02:00
logging First tile map properly working 2023-06-17 19:48:51 +02:00
primitives Player now colliding with map properly and other small adjustments 2023-06-10 15:24:03 +02:00
prototypes Implemented rotation for sprites, among other things 2023-07-01 20:06:53 +02:00
screens Fixed attacks 2023-07-10 23:05:14 +02:00
sprites Fixed sprites getting stuck 2023-07-10 01:20:22 +02:00
typography Added consumption and countdown 2023-07-09 21:24:50 +02:00
utilities A bunch of progress on collectable occlusion 2023-07-09 03:43:47 +02:00
collectables.hpp Implemented join screen 2023-07-09 23:51:34 +02:00
config.h Fixed attacks 2023-07-10 23:05:14 +02:00
input_config.h Fixed attacks 2023-07-10 23:05:14 +02:00
levels.hpp Implemented procedural world generation 2023-07-10 01:46:58 +02:00
main.cpp Fullscreen by default 2023-07-11 02:38:02 +02:00
texture_config.h Implemented procedural world generation 2023-07-10 01:46:58 +02:00