holesome/src
2023-06-15 19:00:55 +02:00
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coordinates Improved map wallout, fixed spawned player in wall glitch and now actually rendering collectables. Player handling has also been reworked 2023-06-13 21:59:50 +02:00
debug Added Collectables collections and other scaffolding required for further development 2023-06-12 21:02:04 +02:00
game Improved map wallout, fixed spawned player in wall glitch and now actually rendering collectables. Player handling has also been reworked 2023-06-13 21:59:50 +02:00
logging Improved map wallout, fixed spawned player in wall glitch and now actually rendering collectables. Player handling has also been reworked 2023-06-13 21:59:50 +02:00
primitives Player now colliding with map properly and other small adjustments 2023-06-10 15:24:03 +02:00
prototypes Overhauled input system to support Game actions for buttons. Linked box2d as well 2023-06-08 00:54:01 +02:00
sprites Very minor progress on tiling 2023-06-15 19:00:55 +02:00
utilities Implemented free-move-area tracking 2023-05-24 15:21:53 +02:00
collectables.hpp Added Collectables collections and other scaffolding required for further development 2023-06-12 21:02:04 +02:00
config.h Very minor progress on tiling 2023-06-15 19:00:55 +02:00
input_config.h Made player radius dynamic 2023-06-11 15:18:22 +02:00
levels.hpp Added Collectables collections and other scaffolding required for further development 2023-06-12 21:02:04 +02:00
main.cpp Added Collectables collections and other scaffolding required for further development 2023-06-12 21:02:04 +02:00
texture_config.h Improved map wallout, fixed spawned player in wall glitch and now actually rendering collectables. Player handling has also been reworked 2023-06-13 21:59:50 +02:00