Commit graph

18 commits

Author SHA1 Message Date
m.gaedke
f5347bb07a Field of View renderer finally working pretty good + some restructioring of code 2023-01-26 22:56:23 +01:00
m.gaedke
f24011f642 DepthofField Function added in this branch still runs into segFault 2023-01-25 21:03:21 +01:00
m.gaedke
9a8d6bcccd Bloom shader as post-processing 2023-01-24 13:32:19 +01:00
720aafbb9a Here I go starting my noise adventure. And initial version of fancy scene 2023-01-24 05:22:40 +01:00
arvid schröder
21d82ec5e2 Merge remote-tracking branch 'base/master' 2022-12-12 14:39:38 +01:00
jp
00c81b1e4b added task 06 2022-12-10 18:26:31 +01:00
arvid schröder
c5cfe34861 Merge remote-tracking branch 'base/master' 2022-12-06 14:28:05 +01:00
jp
fe68572fae added task 05 2022-12-06 13:49:37 +01:00
arvid schröder
5ff15eec2d Merge branch 'master' into multithread_renderer 2022-11-25 15:09:53 +01:00
arvid schröder
d077b8981c Merge remote-tracking branch 'base/master' 2022-11-25 15:03:11 +01:00
jp
668e73ba36 added ex04 task 2022-11-25 14:58:29 +01:00
arvid schröder
f0a7cffc39 added very basic multithreading to renderer 2022-11-23 15:42:21 +01:00
m.gaedke
41ae90b1b5 Spotlight added 2022-11-22 15:17:41 +01:00
m.gaedke
7be006ff05 Ambientlight implemented 2022-11-21 13:30:17 +01:00
jp
8453d265e0 added ex03 task 2022-11-18 11:49:36 +01:00
jp
d3e64994d4 added ex02 task 2022-11-11 14:39:48 +01:00
jp
69a1566a1a added ex01 solution 2022-11-11 14:27:43 +01:00
JP
18457436de ex 01 2022-10-28 09:31:13 +02:00