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brdfshader.cpp
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Merge remote-tracking branch 'base/master'
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2022-12-06 14:28:05 +01:00 |
brdfshader.h
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added ex04 task
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2022-11-25 14:58:29 +01:00 |
cloudshader.cpp
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Clouds now interacting with lights, but especially sunlight is still buggy
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2023-01-26 05:04:30 +01:00 |
cloudshader.h
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Fixed shadow not being fully transparent
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2023-01-26 20:14:45 +01:00 |
cooktorranceshader.cpp
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merge math fix
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2022-12-08 13:15:36 +01:00 |
cooktorranceshader.h
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added ex04 task
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2022-11-25 14:58:29 +01:00 |
depthshader.cpp
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Added fun depth shader
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2023-01-23 04:09:48 +01:00 |
depthshader.h
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Added fun depth shader
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2023-01-23 04:09:48 +01:00 |
flatshader.cpp
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ex 01
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2022-10-28 09:31:13 +02:00 |
flatshader.h
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ex 01
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2022-10-28 09:31:13 +02:00 |
lambertshader.cpp
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added ex04 solution
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2022-12-06 13:48:21 +01:00 |
lambertshader.h
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added ex04 task
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2022-11-25 14:58:29 +01:00 |
materialshader.cpp
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added task 06 solution
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2023-01-22 13:15:01 +01:00 |
materialshader.h
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added task 06
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2022-12-10 18:26:31 +01:00 |
mirrorshader.cpp
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Merge remote-tracking branch 'base/master'
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2022-11-19 16:37:29 +01:00 |
mirrorshader.h
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added ex02 task
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2022-11-11 14:39:48 +01:00 |
noiseshader.cpp
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Oh boi, more noise!
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2023-01-24 06:26:24 +01:00 |
noiseshader.h
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Oh boi, more noise!
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2023-01-24 06:26:24 +01:00 |
phongshader.cpp
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Fixed only phong merge
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2022-12-12 20:24:08 +01:00 |
phongshader.h
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added ex04 task
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2022-11-25 14:58:29 +01:00 |
refractionshader.cpp
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Clouds now interacting with lights, but especially sunlight is still buggy
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2023-01-26 05:04:30 +01:00 |
refractionshader.h
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Trying to add volumetric light to clouds
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2023-01-24 22:55:48 +01:00 |
shader.h
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Trying to add volumetric light to clouds
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2023-01-24 22:55:48 +01:00 |
simpleshadowshader.cpp
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added ex02 solution
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2022-11-18 11:43:53 +01:00 |
simpleshadowshader.h
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added ex02 task
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2022-11-11 14:39:48 +01:00 |
toneshader.cpp
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Cleaned up and fixated on one light source
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2023-01-23 02:38:02 +01:00 |
toneshader.h
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Cleaned up and fixated on one light source
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2023-01-23 02:38:02 +01:00 |