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24cc3cfd6b
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Implemented basic winner screen
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2023-07-09 21:56:14 +02:00 |
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241d8119ce
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Added consumption and countdown
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2023-07-09 21:24:50 +02:00 |
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24963b2d0a
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Fixed bug in calculating sprite offset for collectables
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2023-06-30 20:57:28 +02:00 |
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b5d7dfede9
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Fixed and expanded coordinate system, and some more physics WIP
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2023-06-29 21:26:30 +02:00 |
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Maximilian Giller
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ad5a6731a3
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Sync commit
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2023-06-28 16:57:13 +02:00 |
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Maximilian Giller
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26561f5d13
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Multiplayer viewports rendering now
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2023-06-21 20:42:42 +02:00 |
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Maximilian Giller
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1aae9e6cb6
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Basic multiplayer view scaffolding
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2023-06-21 16:05:11 +02:00 |
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4a44a41c80
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Implemented gradient sky
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2023-06-20 21:54:59 +02:00 |
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06a6b1b029
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Basic skymap prototype
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2023-06-18 17:20:35 +02:00 |
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66cc4fcb5f
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Hiding debug render elements
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2023-06-17 21:25:33 +02:00 |
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27b6e1b324
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First tile map properly working
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2023-06-17 19:48:51 +02:00 |
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414f3b79fc
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Improved map wallout, fixed spawned player in wall glitch and now actually rendering collectables. Player handling has also been reworked
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2023-06-13 21:59:50 +02:00 |
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d3e6e35c9b
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Fixed exception thats thrown on destruction of game. Made game objects shared pointers
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2023-06-13 19:04:38 +02:00 |
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88f19ae5e4
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Added Collectables collections and other scaffolding required for further development
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2023-06-12 21:02:04 +02:00 |
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12b73c00ba
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Properly implemented grid coordinates
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2023-06-11 15:54:05 +02:00 |
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916050153a
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Implemented Level concept and scaffolding for map simulation
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2023-06-10 14:48:16 +02:00 |
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