586 B
586 B
Holesome - ToDos
Next
- Damage other players on contact
Bugs
- Player disconnect in multiplayer sometimes targeting disconnected player or something like that
High priority
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Physics
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Players-join-screen before the game starts
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Short input delay when a new identity connects, to avoid accidental inputs at beginning
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Procedural points generation
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Game over screen
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Proper player graphics
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Collectables with graphics
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In-View-Detection for rendering more efficiently
Low priority
- Score
- Player actions like shrinking hole or throwing bomb
- Menu
- Sound