Commit graph

93 commits

Author SHA1 Message Date
arvid schröder
9121a3281a Fixed only phong merge 2022-12-12 20:24:08 +01:00
arvid schröder
63a0ec8f28 Merge issue cleanup 2022-12-12 14:56:14 +01:00
arvid schröder
21d82ec5e2 Merge remote-tracking branch 'base/master' 2022-12-12 14:39:38 +01:00
jp
00c81b1e4b added task 06 2022-12-10 18:26:31 +01:00
jp
04aabb67a5 added task 05 solution 2022-12-10 18:25:29 +01:00
jp
f0dc5d29e6 updated grading 2022-12-08 16:00:24 +01:00
arvid schröder
bab7493071 changed initial t0/t1 2022-12-08 13:27:23 +01:00
arvid schröder
2983d06bea Split position median instead of average 2022-12-08 13:26:53 +01:00
arvid schröder
74ff7c8238 merge math fix 2022-12-08 13:15:36 +01:00
arvid schröder
43760a1683 fixed some coordinate issues 2022-12-06 18:12:58 +01:00
arvid schröder
3f19627975 initial implementation, WIP 2022-12-06 18:00:40 +01:00
arvid schröder
728b324c5b fixed merge issues 2022-12-06 14:30:52 +01:00
arvid schröder
c5cfe34861 Merge remote-tracking branch 'base/master' 2022-12-06 14:28:05 +01:00
jp
fe68572fae added task 05 2022-12-06 13:49:37 +01:00
jp
f8f9f627d8 added ex04 solution 2022-12-06 13:48:21 +01:00
arvid schröder
e4ab07b4c6 Merge branch 'master' into multithread_renderer 2022-12-02 09:18:09 +01:00
Tobias
a831133ebb Cleanup. 2022-12-02 00:16:18 +01:00
m.gaedke
65810ae975 BRDF shader works better now but stil not correct 2022-12-01 20:28:21 +01:00
Tobias
aac668b094 Beckmann distribution changed. It's working now, but maybe too good?? 2022-12-01 11:43:10 +01:00
Tobias
ca47d4a84b Math cleanup. 2022-12-01 11:15:34 +01:00
Tobias
373ebda28d Merge branch 'master' of git.cg.cs.tu-bs.de:CG1_WS2223/group_12 2022-11-30 21:02:42 +01:00
Tobias
958b086de8 Phong fixed. 2022-11-30 20:30:58 +01:00
arvid schröder
87776acc42 added direction filter, leads to new oddities 2022-11-30 18:35:59 +01:00
arvid schröder
8c0f4db798 Merge branch 'master' into multithread_renderer 2022-11-30 18:14:30 +01:00
arvid schröder
8b7ed9626f Fixed matrix math 2022-11-30 17:29:04 +01:00
arvid schröder
884647ce4b Merge branch 'master' into multithread_renderer 2022-11-29 13:16:08 +01:00
arvid schröder
f44de665e0 Added WIP implementation 2022-11-29 13:15:48 +01:00
arvid schröder
d26e59155d Merge branch 'master' into multithread_renderer 2022-11-29 00:58:17 +01:00
arvid schröder
e0038838d4 Arbitrary changes 2022-11-29 00:56:08 +01:00
arvid schröder
71502fe38b Updated CookTorrance 2022-11-28 23:51:33 +01:00
arvid schröder
2e1b66f1fe Merge branch 'master' into multithread_renderer 2022-11-28 20:55:41 +01:00
arvid schröder
992808b82d Added WIP implementation for cooktorrance 2022-11-28 20:55:22 +01:00
arvid schröder
77bb2835cd Added Smooth Triangles 2022-11-28 20:55:07 +01:00
arvid schröder
4e3843a2fc Added WIP Phong implementation 2022-11-28 20:24:29 +01:00
arvid schröder
9dcbefe5a5 Added simplistic lambert implementation 2022-11-28 19:15:34 +01:00
arvid schröder
5ff15eec2d Merge branch 'master' into multithread_renderer 2022-11-25 15:09:53 +01:00
arvid schröder
d00599ced6 fixed botched merge 2022-11-25 15:09:05 +01:00
arvid schröder
d077b8981c Merge remote-tracking branch 'base/master' 2022-11-25 15:03:11 +01:00
jp
668e73ba36 added ex04 task 2022-11-25 14:58:29 +01:00
jp
a1f7c25ecd added ex03 solution 2022-11-25 14:57:39 +01:00
arvid schröder
31b17da221 added advanced normal calculation 2022-11-25 13:22:14 +01:00
arvid schröder
f0a7cffc39 added very basic multithreading to renderer 2022-11-23 15:42:21 +01:00
m.gaedke
41ae90b1b5 Spotlight added 2022-11-22 15:17:41 +01:00
arvid schröder
0a905edf0c Moved code to correct files 2022-11-21 17:48:20 +01:00
arvid schröder
3b2bffb3da Added bounds checking 2022-11-21 17:20:15 +01:00
arvid schröder
01c4b95c56 Fixed checking only first intersection 2022-11-21 17:02:21 +01:00
arvid schröder
ed9c300d77 added objects 2022-11-21 15:49:53 +01:00
m.gaedke
7be006ff05 Ambientlight implemented 2022-11-21 13:30:17 +01:00
arvid schröder
e032f1fa03 Merge remote-tracking branch 'base/master' 2022-11-19 16:37:29 +01:00
jp
8453d265e0 added ex03 task 2022-11-18 11:49:36 +01:00