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4dae13150f
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Fixed movement stopping on gamepads when button is pressed
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2023-06-10 14:47:47 +02:00 |
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cdc8fedfeb
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Made type more specific
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2023-06-10 14:47:34 +02:00 |
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5a4c3949b0
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Set actual button for temporary jump action
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2023-06-08 00:56:35 +02:00 |
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d2a06324c9
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Overhauled input system to support Game actions for buttons. Linked box2d as well
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2023-06-08 00:54:01 +02:00 |
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68f2e407f1
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Improved configuration of texture assets. Added VersatileSprite and proper factory
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2023-06-05 00:12:17 +02:00 |
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37ef4020a1
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Working example for animated sprites
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2023-06-04 20:55:14 +02:00 |
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7b56493fa9
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Made sprites resizable
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2023-06-03 20:29:24 +02:00 |
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f778e702e4
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Implemented texture ressource management, sprites, animated sprite sheets and scaffoling for collectables
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2023-06-03 19:33:41 +02:00 |
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543c9e9728
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Replaced reactphysics3d with box2d
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2023-06-01 23:25:33 +02:00 |
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fd723a9689
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Implemented parent/child structure for game objects
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2023-05-30 02:13:10 +02:00 |
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36f6a5e22d
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Implemented parent/child relationships for coordinates
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2023-05-29 21:39:18 +02:00 |
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ce270864b2
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Implemented movement skewing
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2023-05-29 00:23:08 +02:00 |
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7b1a357998
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Extracted speed property
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2023-05-29 00:22:36 +02:00 |
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04d16e4ac4
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View adjusts aspect ratio during resize
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2023-05-27 18:37:08 +02:00 |
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a0636a3637
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Added ToDo list
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2023-05-25 22:42:41 +02:00 |
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8ca3547306
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Refined, improved and fixed tracking view
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2023-05-25 22:40:26 +02:00 |
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bbc74a8cef
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Fixed offset when rendering circles
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2023-05-24 18:20:35 +02:00 |
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7f1530bdec
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Refined tracking view and extracted concept of tracking area
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2023-05-24 17:05:47 +02:00 |
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Maximilian Giller
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269d40aec9
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Fixed initial misaligned view
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2023-05-24 15:37:42 +02:00 |
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Maximilian Giller
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1fcd4cd80c
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Dynamic target following
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2023-05-24 15:36:49 +02:00 |
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Maximilian Giller
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8816cedca4
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Implemented free-move-area tracking
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2023-05-24 15:21:53 +02:00 |
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Maximilian Giller
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d085e9f54c
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Removed weighted tracking, now just min/max
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2023-05-24 14:29:08 +02:00 |
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Maximilian Giller
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b3c129e356
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Basic trackable view
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2023-05-24 14:00:51 +02:00 |
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29c5eb7bdd
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Sync commit, re-implementing tracking view
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2023-05-24 01:15:05 +02:00 |
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15e63094fd
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Rebranded world view to tracking view
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2023-05-23 23:38:37 +02:00 |
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beb87da14b
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Implemented direction rotation for movement, to align with player view
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2023-05-20 17:08:47 +02:00 |
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875fab8c46
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Adds player spawner and greatly improves input identity handling
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2023-05-20 00:10:03 +02:00 |
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Maximilian Giller
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c3bc72fb4c
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KeyFeatures added and sync commit
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2023-05-17 23:22:45 +02:00 |
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Maximilian Giller
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bf47252b8a
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Fixed inverted controller output
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2023-05-17 14:41:30 +02:00 |
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Maximilian Giller
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ddea927ce0
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Input Identities added and basic controller support
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2023-05-17 14:13:39 +02:00 |
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Maximilian Giller
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b7fca7d07a
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Sync commit
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2023-05-16 21:56:55 +02:00 |
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Maximilian Giller
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f9c592b6e0
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Fixed directions being inverted. Now differentiating between screen and conventional direction vector
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2023-05-14 22:23:25 +02:00 |
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Maximilian Giller
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1017fee4d3
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Improved directions systems and made basic player movable
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2023-05-10 14:51:09 +02:00 |
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Maximilian Giller
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0f0629b291
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Improved performance of view by only updating when necessary
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2023-05-10 11:30:11 +02:00 |
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Maximilian Giller
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160a1afd7e
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Normalizing direction vector
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2023-05-10 11:29:50 +02:00 |
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Maximilian Giller
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84c7e9e3b3
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Adds Vector utils, specifically normalization
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2023-05-10 11:29:30 +02:00 |
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Maximilian Giller
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1b5bc82c1c
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Basic user controlled world view
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2023-05-10 11:03:14 +02:00 |
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9d738f5707
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Sync commit
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2023-05-09 20:50:50 +02:00 |
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7b0560f6fd
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Global static input handling
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2023-05-08 18:20:55 +02:00 |
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adc2246bb7
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Input handling structure and tested isometric plane rendering
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2023-05-07 12:27:11 +02:00 |
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0402ed2a67
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Implemented skewable and fixed translation matrix for isometric coordinates
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2023-05-05 23:35:35 +02:00 |
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bc0ad0b9bc
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Handling window resize and fixed spelling
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2023-05-04 23:01:27 +02:00 |
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4dc9702747
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Simple setup for grid debug rendering
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2023-05-03 23:46:41 +02:00 |
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Maximilian Giller
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1aea157aa1
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Simplified game structure and back to a working state
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2023-05-03 15:31:52 +02:00 |
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d55e3fd138
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Added examples from older games
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2023-05-03 01:33:14 +02:00 |
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50fdd455e3
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More physics stuff
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2023-05-03 01:33:05 +02:00 |
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c1dfe5c80e
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Improved coordinate handling
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2023-05-03 01:32:51 +02:00 |
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7cb2fd2e24
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Removed unnecessary Renderer abstraction
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2023-04-28 22:59:24 +02:00 |
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Maximilian Giller
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e19972ae7c
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Yikes, very convoluted game structure
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2023-04-27 23:05:19 +02:00 |
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Maximilian Giller
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ed20e7a1e0
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Merge remote-tracking branch 'origin/master'
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2023-04-26 22:48:25 +02:00 |
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